What better way is there to protect your content then by a
method that isn't even apparent? When an attacker sees that
something is there to be cracked, they will often try for
the sheer challenge. Steganography
is the technique of hiding in plain sight. If someone can't
even see that there is encryption to begin with, it's that
much more difficult to even begin removing it.
Many types of audio protection schemes
will use the empty space on a CD to hold protection information.
This space is normally reserved for error correction code.
So a CD that utilizes this type of protection will fail much
sooner than any regular CD due to less error correction being
available. The method I use utilizes the LSB ( Least Significant
Bit) of the audio itself. This leaves the full amount of error
correction available, and results in virtually no degradation
of the audio signal.
Using Encryption to protect your
artistic work has many benefits. You're able to prove that
the work is yours, additionally you can use it to provide
important contact information in case of a dispute over copyright.
This encryption method will also alert you by it's presence
if someone is attempting to make digital copies of your work.
By analyzing their file, you can prove that the work was originally
yours.
I'm currently looking for audio
projects to further test this method with in real world situations.
If you are looking for an engineer and would like to try encrypting
your tracks. Please contact me: Tim [at] theSoundDesign.com
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Hiding and Encrypting even something as simple as a text file
inside an audio track makes any case for proving copyright
much easier. While the date can be easily altered on a normal
file, or deleted all together; a file with encrypted content
is significantly harder to alter. As a bonus, the simple fact
that you know the file is there, while no one else does only
strengthens your claim to original ownership.
* Thank you to Security Focus
for the PDF introduction to Steganography. This white paper
deals with the technology in image data, but I use it with
audio data. |
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